Font Size: a A A

Analysis On The Modeling Of Light And Shadow In The Design Of Game Original Painting

Posted on:2015-03-13Degree:MasterType:Thesis
Country:ChinaCandidate:R F JiangFull Text:PDF
GTID:2285330467470761Subject:Fine Arts
Abstract/Summary:PDF Full Text Request
Game development cannot be separated from the art people’s cooperation, art images isvery important for the subsequent development of the game as a whole.As most early and forefront of making parts, they were the first to come into contact with the entire game world toview the first batch of personnel, planning personnel art idea mainly dependent on the implementation of the original painting.In the original painting, props, scenes and characters are throughin-depth communication with planning additional game art creators of creative to finish in theend,moreover,follow-up of3d production is mainly done through the concept design,finally completed the final image is introduced into the game big view of the world, art part ofthe game is completed.The development of computer science and technology is closelyrelated to the development of the visuals of the game, is the rapid development andpopularization of computer, computer prompted an increasing number of potential users, andthe pursuit of better quality, visuals of the game is actually a combination of painting and artdesign. The common computer great creation function, a large number of the usage ofmaterial, comfortable and convenient environment and efficient design process, promptingvisuals of the game rapid development, unlimited technique, delicate and exquisite picture,unique artistic characteristics of the artistic charm is unique to the visuals of the game.The visuals of the game screen tone, light and shadow is one of the basic factorsaffecting the modelling, but it is the most intuitive. Light is often used in the original paintingcreation of the game, light and shadow have a larger impact on the image, affects the smoothof the picture, the appeal of emotion, image and so on, light and shadow to form shape isworthy of further research. In addition, the modelling of light and shadow is often overlookedin the design of the original game is an important element, it takes the form of light and shadelayout to metaphor object of the game’s strong sense of volume and picture."Images of allpresent items need to be combined with the Angle of the light to be reconciled." Shadow"picture, with the continuous improvement of image quality is being game art research anddevelopment team, the head of the attention, because the light and shadow model directly affects the quality of the picture. Light and shadow in the modelling, the dark can nourish thepicture restless mood, can be a game players feel the space of the extrusion and deep. Use theform of light and shadow, dynamic and static, weight, and so on change human visualconcepts, create the aesthetic of a new kind of high level, enrich the image modelling, addednew vitality for art, concept should be a game designer constantly explore the pursuit of goals.Shadow form the boundary problem of images is the strength of the light and the effectof permeability, in real life, in addition to the sun and other industrial sources, basicallybelongs to soft light. Light is downy usually were widely used in CG the traditional paintingand modern painting. Visuals of the game in the design of light use is an important branch ofthe modelling of light and shadow. Light is divided into five main tone, specular, reflectionand transition color, backlight, projection, these characteristics is our game original paintingcreation will use light and shadow in the modelling of expression, because the quality of thegame is constantly improving, delicate degree is constantly improve, light soft degree to agreat extent, affect the details of the visuals of the game, how to grasp the exquisite and softlight, visuals of the game is an important factor to consider in literary creation.This paper focuses on important modelling technique of expression of the design of theoriginal game, at the end of this article summarizes some about light and shadow in the gameconcept design modelling method. Study discusses the modelling of light and shadow, andhope to dig deeper game the connotation of the original painting design. Thus in order topromote the development of the visuals of the game design field to do a little, inappropriatecontent, please the teacher and the game predecessors comment.
Keywords/Search Tags:Game, Game Original painting, Shadow attributes, Light shape
PDF Full Text Request
Related items