| With the rapid development of our country’s economy, culture, development power, directly or indirectly affect a country’s political, economic, social, cultural and other aspects of the status and influence, determine the future of a country. Education is to promote a country’s economic development is one of the intrinsic motivation. The parent-child education is more and more attention, parent-child education success or failure of a direct impact on the children’s mental health and, in turn, affects the healthy growth of the whole family. Filial activity is the main form of parent-child education, kindergarten, science and technology museum and other places of education have carried out the parent-child game activities, but activities of incomplete and interactivity appeared some problems, so that activity. According to the survey, at present about filial little activity evaluation system research, therefore, it is necessary to study of parent-child games evaluation, evaluation system is established. Article on the basis of popular science activities evaluation framework, further analysis was studied for the science and technology museum parent-child game activities, discuss the construction of the evaluation system of the parent-child games and applications, hope to provide advice and guidance parent-child education management level in our country.The first part describes the research background and significance, present situation of this research, and the research content and methods.The second part of the fun games and activities evaluation of the literature review, mainly introduces the gist of the concept, type, and other factors as well as support the theory elaborated.The third part, based build Parents Perspective Science and Technology Museum parent-child games, beginning with a parent-child game activity on principles of constructing evaluation system will be described, and the overall design frames fun games activity evaluation. Secondly, based on science activities evaluation framework for evaluation of specific indicators fun games activities are described in detail and focus on research to build a science museum based on the perspective of parents parent-child game activity evaluation system..The fourth part, family games appraisal system application case studies, through the design of the questionnaire, analysis of the data to be applied and tested systems.The fifth part, according to organizers of activities planned and proposed activities based on science and technology museum Family Games Evaluation System Parent Perspective corresponding increase parent satisfaction measures and suggestions.The sixth part of the present study is summarized.The conclusions are as follows:In this study, parent-child play activities and evaluation activities summarizes the theory and summarized by, while parents, science museums counselors, education experts interviewed, Preliminary evaluation system to determine the activity constituting the three indicators, level indicators for the Science and Technology Museum parent-child activities and games based on the perspective of the parents evaluated the quality of secondary indicators of activity, value activities, the effect of the impact of education activities, events influencing factors, for the three indicators the two indicators detailed classification of 20 indicators and 20 indicators to explain specifically asked 20 items Finally, build a science and technology museum evaluation system based parent-child play activities parents PerspectiveThe questionnaire designed H Provincial Science and Technology Museum site payment and recovery, data classification and coding, using SPSS 17.0 for data analysis, it is subject Cronbach’S Alpha reliability analysis, the data show that the overall reliability of the questionnaire the Alpha value 0.891,4 secondary indicators are also not less than 0.7. Then the original test and improve the evaluation system, the original 20 level indicators index was revised to 18 by the factor analysis of the data. Then its factor analysis, the final result of the cumulative variance contribution rate of 70.944%. Followed by principal component analysis of three indicators constructed evaluation system will be the weight calculation. Finally, to raise parents’ suggestions for Science and Technology Museum Family Games activity satisfaction. |