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The Scheme And Design Of The Abroad Journey Education System Armed To Youth People

Posted on:2018-02-20Degree:MasterType:Thesis
Country:ChinaCandidate:W Q MeiFull Text:PDF
GTID:2347330542965528Subject:Art and design
Abstract/Summary:PDF Full Text Request
Journey education is the most traditional type of education among all ethnic groups in the world.At present,the domestic marketplace of Journey education is in an unbalanced state.Due to the rapid development of the Journey education marketplace as well as an increasing number of demands for Journey education,there is a trend of combine between Journey education with the internet.However,there are various Journey education products in the marketplace and there is a phenomenon that users only arm to journey not to education.Because Journey education products in the online marketing pay much attention to market,when experiencing Journey education products,users experience series of malpractices,such as: a lack of convenient and comprehensive services,difficult to customize by themselves,difficult to in-depth study,difficult to continue learning.Recently,researchers have been committed to constructing Journey education services and to explore how to combine journey with education through the mechanism of Internet products.Then,a novel internet Journey education product has been designed to solve the malpractices and to travel Cultural and educational value of Journey education.Through the investigation of the abroad Journey education marketplace for young people,the research on current situation of internet Journey education product,as well as the quantitative research and user portrait of two types of users,young people and parents,I designed a mobile application named as“AS I Travel”for Journey education with young people as the main user group and unique product positioning.In addition,I made a strong exploration on how to construct an efficient high-quality internet Journey education system.In this paper,first section includes the previous market research,user research and establishment of user journey.Second section includes combing the information architecture,optimizing interaction design,implementing visual design and Demo.
Keywords/Search Tags:Journey Education, Clicks-and-Mortar Platform of Journey Education, Virtual Journey Education, Mechanism of Gaming
PDF Full Text Request
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