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Interactive Strategy Design And Application Of Mobile Augmented Reality Educational Game

Posted on:2019-10-21Degree:MasterType:Thesis
Country:ChinaCandidate:C ZhangFull Text:PDF
GTID:2417330545460465Subject:Education Technology
Abstract/Summary:PDF Full Text Request
Video games are fun,challenging,regular,and rich in interactions that make them attractive to young people.In order to cater for the enthusiasm of young people in using video games,educational games with educational goals have emerged.As a new educational medium,educational game software is valued and used in teaching activities because of its unique advantages.Educational game software as a carrier for learning content needs careful design.Based on the real realization of the meaning of educational games,the author analyzes and formulates interactive design of educational games and develops games.After the test of the target group,the evaluation and summarization of this educational game is aimed at providing new contents for the research in the field of educational games,and as a reference for the development and development of educational games.At present,there are many problems in the application of educational game software in China.Most educational games are designed for the simple learning of young children.There is a lack of education games for undergraduates.The lack of interactive design theory of game designers causes the interaction of educational games is not rich and interactive.It is relatively poor,making interaction design a difficult point in game design.The educational game application technology is mostly simple animation technology such as Flash and other 2D technologies,so the content and form of the educational game are relatively single and cannot satisfy the player's more demand.This article focuses on the interactive design of educational games,and from the perspective of entertaining,analyzes the interactive design requirements of educational games,formulates specific educational game interactive design strategies,and applies them to the design of educational games.This complete educational game.The specific method is as follows:1.First analyze the interactive ability and cognitive level of the target group and conduct the demand analysis: the college students are good at thinking,analysis,memory and other knowledge-building activities in the learning activities.The level of the human-computer interaction of the college students is higher,so this game needs The novel creation of interactive modes and game situations requires the content to fit the knowledge background of the college students.The task design and problem design must meet the cognitive level of the college students.The game is designed with a series of conflicts to make the students under certain challenges.Conduct deep learning.2.The interaction activities are divided into different levels.The functions required for different levels of interaction activities are also different.The game interface,sound effects,and touch are designed from the operational interaction level.Design game scenarios,missions,and plots from the information interaction level.Design the difficulty of the game from the level of conceptual interaction and formulate an overall interactive design strategy for educational games.3.From the point of view of augmented reality technology and location service technology,the education game interaction strategy is formulated in detail.Locating a position to find a clues target is the main way to advance the game process.Through the implementation of the position service function,the player is judged whether or not he is in the position of the task point.The user achieves information interaction through the judging process and the game system,and the achievement of the augmented reality function is achieved.With the creation of realistic game situations,users engage in fun games by eliminating the 3D model superimposed on the actual background.After the fun game is completed,they directly enter the learning task session,so they get a relaxed and pleasant feeling before learning,thus achieving emotional interaction.4.Through the use of Unity3 D development platform,My SQL database,Photon-Server game server for the specific development of the game,to achieve game-related functions.Finally,the target user group is selected for evaluation.According to the test results,this game shows that the game can learn through games and meet the needs of the target group.The target group has good results in learning using the educational game.
Keywords/Search Tags:educational games, augmented reality, location services, interactive design
PDF Full Text Request
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