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The Research Of Using App To Develop And Implement Stationary Animation Course In Junior High School Fine Arts

Posted on:2019-01-01Degree:MasterType:Thesis
Country:ChinaCandidate:L F ChenFull Text:PDF
GTID:2417330575474627Subject:Education
Abstract/Summary:PDF Full Text Request
With the arrival of the era of big data,computer technology has changed into people's life style from the original technical aspect.However,during the reformation of education,art,as a subject,has also followed the step of changes;that's to say,as a way to improve students by computer technology,the literacy of art,which traditionally worked as a subsidiary,has gradually been highly respected.At the same time,art is an important educational discipline to train the all-round development of people.It is an important topic for the times to use information technology to improve teaching.As a form of animation,animation is a kind of movable image whi ch is shot continuously by various materials.It combines art and technology,and is loved by students for its handmade "humble interest".With the development of information technology,the emergence of various APPs,such as "cameras" and "animation",has greatly solved the problems of long time-consuming production of animation,strict shooting requirements,high production costs and difficult promotion.At the same time,the application of APP can arouse students 'interest,stimulate students' creative motivation,and make it possible for junior high school students who like animation to make an animation probably.The research results of theory and practice show that the application of APP in teaching has important practical significance in cultivating students' comprehensive ability,expanding the content of art teaching,improving teaching methods and innovating teaching methods.This paper takes this as a starting point,focusing on the application of APP in junior high school intraoperative development and implementation of animation courses.The paper is divided into three parts.The first part is the investigation stage.Through literature search and student questionnaire survey,we can understand the current situation of animation and APP at home and abroad,and students 'learning of animation.The second part of the research stage,through the research and application of constructivism,Dewey's pragmatism,post-modern curriculum and education,personalized learning theory and project learning theory as the theoretical basis for the development and implementation of animation APP.The third part is the practical stage,with paper-cut,blackboard and real fixed-frame animation three units to carry out practical teaching,and show the results and reflection.
Keywords/Search Tags:animation, APP, computer technology
PDF Full Text Request
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