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A Study Of Scratch Teaching Design For Creative Computing Thinking

Posted on:2019-12-15Degree:MasterType:Thesis
Country:ChinaCandidate:Q M XuFull Text:PDF
GTID:2427330545971722Subject:Education
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The development of modern educational technology brings not only the innovation of technology,but also the change of educational concept for the basic education in China.In the information technology curriculum in primary and secondary schools,the Scratch interesting programming software is introduced into the teaching of programming.It not only uses flexible module drag instead of typed code editing but stimulates teachers to consider the cultivation of students' multi-thinking ability in programming teaching by virtue of their unique attributes as well.In recent years,the number of related research on Scratch teaching is growing rapidly,and the research field is also expanding.From the beginning,first line teachers' pay attention to the exploration of the Scratch classroom teaching model in the teaching practice,now it comes to the analysis of the teaching function and value of Scratch,and then to sublimate the Scratch teaching idea.It gradually reflects the deepening of Scratch research in China.Synthesizes the data analysis result,carries on the creative computation thought the theory construction.It consists of three parts: computational thinking,design thinking and creative thinking.On the basis of understanding the relevant research and teaching practice of Scratch in our country,the questionnaire of Scratch teaching status in primary and middle schools is compiled to survey the teachers with Scratch teaching experience.From the analysis of the survey data,what we saw first is the teaching goal of scratch,which consists of three elements: computational thinking,design thinking and creative thinking.The three elements are integrated and infiltrated in the Scratch classroom problem-solving.Secondly,teachers' teaching concept will have an impact on the positioning of Scratch teaching objectives.Generally,the "student-centered" teaching concept is more explicit than the "teacher-centered" teachers' positioning of the Scratch teaching objectives.Thirdly,teachers' accurate positioning of Scratch teaching is conductive to the effective choice of teaching methods and teaching evaluation in teaching practice.This paper carried on the Scratch project teaching case design which aims to the creative computing thought,and applies it to the teaching practice,analyze the effectiveness of teaching strategies.During project implementation,with the aid of visual thinking tools to Inspire students' creative thinking,used learning support like Micro lecture to solve classroom problems and conducted process evaluation to optimization projects.It is found that students in Scratch teaching aiming at creative computing thinking have more divergent thinking opportunities to solve problems,and the quality of the work is of considerable quality.Therefore,the instructional design of creative computing thinking should be based on creative computing thinking as the teaching goal,project-based teaching as the main classroom teaching form,and the combination of multiple evaluation methods.
Keywords/Search Tags:creative computing thinking, Scratch Teaching Design, Fun programming
PDF Full Text Request
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