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Practical Exploration Of Gamification Of Rhythmic Activities In The Large Class Of Kindergarten

Posted on:2020-01-20Degree:MasterType:Thesis
Country:ChinaCandidate:Z M WangFull Text:PDF
GTID:2437330602462400Subject:Education
Abstract/Summary:PDF Full Text Request
Children's rhythmic activity is a very important teaching content in preschool education.It can promote children's comprehensive development through comprehensive use of music,movement and dance.However,in the teaching implementation of children's rhythmic activities,with the development and change of children themselves,there are also great differences.In particular,in the gamification teaching of children's rhythmic activities,the cognitive and learning differences caused by the age difference of students in big,middle and small classes directly affect the implementation and effect of gamification teaching of children's rhythmic activities.From the perspective of children,games are the main way for them to know the world,understand life and acquire knowledge and skills.From the perspective of teachers,using games to teach and implement children's rhythmic activities has greatly improved the quality and effect of teaching.However,the construction of gamification reconstructs the teaching organization and implementation of children's rhythmic activities in the large class.In teaching,teachers not only need to carry out gamification design from the selection of teaching content,but also need higher teaching level and richer teaching methods in teaching implementation.Through literature research,teaching observation and teaching case analysis,this paper analyzes in detail the organization and implementation of gamification teaching of rhythmic activities for children based on the unique teaching object of kindergarten class.Taking xi'an no.1 nursery school as an example,this paper first analyzes and discusses the basis and significance of topic selection and relevant research status of gamification teaching of rhythmic activities in kindergarten.Secondly,based on the analysis of the core concept,this paper analyzes the characteristics and functions of gamification teaching in rhythmic activities of kindergarten children.Then,according to the current situation of teaching in xi'an no.1 nursery school,teaching practice was carried out under three different contents of rhythm movement,movement training and music performance in children's rhythmic activities,and the results were discussed and reflected,so as to form development and improvement strategies.On the whole,the gamification teaching of rhythmic activities in the big class of kindergarten has six basic links,including theme selection,study situation analysis,music and content selection,game design,teaching implementation,teaching revision and reflection.On this basis,to improve the teaching method of rhythmic activities and games for children in large classes,teachers should first select the theme according to children's interests and life,and further define the teaching music and teaching content within the scope of the theme.Secondly,teachers are required to enrich the game links,increase the connotation of the game,and build a good game environment through effective communication between teachers and students.
Keywords/Search Tags:preschool education, Rhythmic activity, The game teaching
PDF Full Text Request
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