Research On The Design Of Virtual Village Experience For The Miao Culture Display In Southeast Guizho | | Posted on:2024-04-07 | Degree:Master | Type:Thesis | | Country:China | Candidate:H W Zhao | Full Text:PDF | | GTID:2555307130974129 | Subject:Design | | Abstract/Summary: | PDF Full Text Request | | In today’s era of rapid digital development,the inheritance and development of traditional culture is an important task.However,the Miao culture in Southeast Guizhou currently lacks diverse forms of display and experience,making it difficult to adapt to the development of modern society.As an important part of Miao culture,Miao fabric culture and ethnic villages in Southeast Guizhou use image classification technology to solve the problem of time-consuming and labor-consuming classification work in the process of digitizing Miao fabric images;to explore new ways to introduce path planning into virtual villages.On this basis,using virtual reality(VR)technology as a solution for diversified cultural display and user experience improvement,the practical application of VR display of Qiandongnan Miao culture is carried out,so as to better display and inherit Qiandongnan Miao culture.The paper will carry out the following tasks:(1)Discuss the purpose and significance of Miao cultural image classification display and virtual village tour method in Southeast Guizhou,and provide a literature review of the related theories of image classification and path planning.This will introduce the basic knowledge of Miao culture in Southeast Guizhou and promote the adaptation of Miao culture to modern needs.(2)Propose an improved capsule network classification method for Qiandongnan Miao fabric images,which will use a self-built Hmong fabric image dataset as the research object.The improved capsule network will embed the channel domain attention mechanism(SKNet)and VGG-16 network structure in the original capsule network and add a dynamic routing algorithm.This method will have excellent classification performance on small-scale datasets and accurately classify Miao fabrics in Southeast Guizhou.(3)Propose a path planning method based on user experience satisfaction to improve the user’s tour experience satisfaction in the complex virtual village environment.An improved A-star algorithm will be proposed,and with the constraints of landmark points,user movement trajectories,and user preference,a virtual village path planning model will be constructed.User behavior preference data will be collected through design experiments,and the model will carry out constraint influence weight analysis,taking the constraint conditions as the influencing factors of the pathfinding algorithm.The path planning results will improve the user’s experience satisfaction in the virtual village scene and provide a new method for user immersive tour experience design.(4)Build a cultural virtual display experience prototype system using UE4 Unreal Engine,which will combine Qiandongnan Miao fabric culture with virtual village roaming to ensure that Miao fabrics and village culture are fully displayed.This system will effectively improve users’ interest and satisfaction in Qiandongnan Miao culture display and virtual village experience. | | Keywords/Search Tags: | Miao fabric, Virtual village, Image classification, Path planning, Virtual reality system, User experience design | PDF Full Text Request | Related items |
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