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Teaching Design And Practice Research Of Scratch Programming Course Under The Concept Of Maker Education

Posted on:2023-05-29Degree:MasterType:Thesis
Country:ChinaCandidate:R R YangFull Text:PDF
GTID:2557306911975889Subject:Education
Abstract/Summary:PDF Full Text Request
Creativity is a core ability that is constantly valued by the development of education in the new era,and more and more countries attach great importance to the improvement of students’ creativity.In 2016,Premier Li Keqiang emphasized in his government work,"Innovation is the first driving force for development,and innovation must be placed in an important position in the overall situation of national development.At the same time,the new curriculum standard also proposes to attach importance to cultivating students’ practical innovation ability.With the rapid development of education informatization,classroom teaching is an important base for cultivating students’ creativity.How to carry out classroom teaching and cultivate students’ creativity is an urgent problem to be considered in the implementation of teaching at this stage.Modular programming software has simple operation,visualization of results,etc.It is very suitable for primary school learning.This research aims to integrate the concept of maker education into the primary school Scratch programming curriculum,and improve students’ creativity by optimizing the teaching process and increasing students’ practical activities in the classroom.This research adopts literature research method,questionnaire analysis and other methods,and proposes to take "creating,doing,and enjoying" as the core of the maker education concept in the teaching design of this research,and based on the theoretical foundation at home and abroad,combined with the situational teaching theory and DIY concept,the teaching process is proposed teaching principles.Based on the core concept of maker education,"creating,doing,and sharing",combined with the characteristics of Scratch programming,the general process of teaching is formed,and specific cases of teaching design are presented.Instructional design specifically includes three stages: creative stimulation-creative expansion formation and realization-creative sharing and collision.The research will select the fifth grade students of a primary school in Shanxi,and test the implementability and effectiveness of the teaching design under the guidance of the concept through the pre-and post-test of the Williams Creativity Tendency Scale and the satisfaction survey of the teaching effect.In practical teaching,by means of the pre-test and post-test of the teaching objects,with the help of the "Williams Creativity Tendency Scale",the pre-and post-test scores of the teaching objects are compared.After analyzing the data,it is found that the post-test scores in the "Williams Creativity Tendency Scale" The scores in the four dimensions and the total scores are higher than the pre-test.Studies have shown that the instructional design guided by the idea of maker education has a positive effect on cultivating students’ creativity,and can improve students’ learning initiative and cooperation ability.It has been preliminarily verified that the Scratch programming teaching design process under the concept of maker education is effective,and it has certain theoretical reference and reference for the improvement of primary school students’ creativity.
Keywords/Search Tags:maker education concept, Scratch programming, instructional design
PDF Full Text Request
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