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Study Of The New Millennium Digital Hollywood Film Adapted From Video Game

Posted on:2015-02-18Degree:MasterType:Thesis
Country:ChinaCandidate:R WeiFull Text:PDF
GTID:2255330428480765Subject:Communication
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At the beginning of the21st century,"Tomb Raider" as Hollywood’s first video game adaptation of the big production film for exhibition, opening a new millennium "video game adaptation of the movie" door. Although early in the1980s, video games have been adapted into movies, but its influence can not be compared with the "Tomb Raider." In support of digital technology, the "video game adaptation of the movie" constantly improve their producers mechanism and adaptation methods, gradually followed the tide of change into the new Hollywood Digital Hollywood this new context."Video game adaptation of the movie" appearance is not a simple coincidence. From the economic view, video game companies to enter the film industry will be a win-win benefits of games and movies. With Sony’s own tentacles huge industry, the company has been in the CAPCOM game industry’s own research and development collaboration with the video game "Resident Evil" series successfully adapted into a movie, only to Sony brought huge profits, but also through the film so that more the audience understand the game. EA game companies through cooperation with DreamWorks will own the most popular game works "Need for Speed" adapted for film and released in the near future, and the company also serves as the producers appear before the movie playing, this would be it Hollywood movies the first step in the field. Electronic game production gradually showing the "art" of the property, as an inclusive feature film naturally and depth of the current video game combined. Whether it is video games or movies, and now the two are inseparable from the production of digital technology, the rapid development of digital technology just accelerates their cooperation. You can say "video game adaptation of the movie" is a combination of economic, artistic, technical features three o’clock came into being. From the "video game adaptation of the movie" since its debut14years in Hollywood, the movie such as "Wreck-It Ralph","Marx·Payne","Hitman" and about two dozen in number has been formed some clusters. In accordance with this phenomenon in terms of "video game adaptation of the film" should be a new type of unconventional new Hollywood movie types. May regret that "video game adaptation of the movie" So far there are still many unsolved problems, these problems are not to become one of the causes of such a video film types."Video game adaptation of the movie" did not form the main cycle for some time, it’s a huge box office success fluctuations, always waver between failure and success. Although the "video game adaptation of the film" has been completed from the surface in terms of their aesthetic self-sufficiency, but this is completely relying on to its established under other types of movie premise, that "video game adaptation of the film" does not become a true sense a new type of film, so far can only be described as a Hollywood movie phenomenon.With the development of digital technology and video games, relying on both the "video game adaptation of the movie" is not just a Hollywood moviephenomenon, Hollywood is still by making new "video game adaptation of the film" to discover and explore new types of construction of the road and expect it to become Hollywood’s emerging digital value.
Keywords/Search Tags:video game adaptation of the movie, DigitalHollywood, Genre-movies
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