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"Experiential" Chemical Education Game Design Strategy Research

Posted on:2016-08-16Degree:MasterType:Thesis
Country:ChinaCandidate:Y ZhaoFull Text:PDF
GTID:2297330470961667Subject:Subject teaching
Abstract/Summary:PDF Full Text Request
Education game as a new research direction in the field of multimedia education technology, with its flexible and effective education means better stimulate students learning motivation and construct cognitive structure system advantages quickly won the favour of educators and learners.And chemistry as an extremely explorative, experimental subjects, which also contain the rich game content. In education under the overall framework of the game, based on the guiding ideology of the new curriculum reform idea, this article will subject as "experiential chemical education game design strategy research", emphasize to cultivate the students’ scientific literacy in the gaming experience, stimulates the student to study chemical activeness, better help students to form a three-dimensional education goals, and chemical education game design for the future research and development to provide valuable theoretical basis and practical results.This article first general education games and the necessity of the integration of chemical and education value, emphasis on chemical education games should not be made, but pay more attention to student’s body and mind development needs in the form of experience to cultivate students way of thinking form. In addition, through the method of literature review, throughout the theoretical study of the chemical education at home and abroad and the game analysis of the chemical education game products in research and development.The second chapter tells education game design theory, and through the education game related concept and the combination of the experience type teaching concept, strengthen the user experience of chemical education game design.The third chapter is based on the experience of middle school chemistry education game design, from the different Angle of view reveals how to achieve learner autonomy in the game, the positive feedback, the combination of experience and collaborative, proposed the concrete design strategies for different angles and the design process.The fourth chapter is based on the experience of middle school chemistry education game design case. According to the design scheme of the third chapter to verify the feasibility of the strategy.Finally, the experimental results in this paper, the design of chemical education in middle school chemistry game and the positive influence of the shortage that may exist in the process of research.
Keywords/Search Tags:experiential, Chemical education games, The design strategy, The design process
PDF Full Text Request
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