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Research On Ethical Loss And Regulation Path In Role-playing Games

Posted on:2020-01-17Degree:MasterType:Thesis
Country:ChinaCandidate:Y J LiFull Text:PDF
GTID:2417330572997543Subject:Press and Communication
Abstract/Summary:PDF Full Text Request
Since the entry of video games into China,it has developed steadily and plays an important role in China's economy.However,while continuously improving the economic efficiency of the country,there are many problems that cannot be ignored in the game at the social level.Such problems are often beyond the reach of the law and cannot be solved by law alone.Therefore,when we insist on legal means,we also need to restrain these problems from the perspective of morality and ethics.This paper adopts participatory observation method,literature analysis method,questionnaire survey method and in-depth interview method,taking role-playing games as the research object,and using the game as a medium to explore the ethical problems.Firstly,sort out the role-playing game development process,summed up a few features role-playing games.Secondly,combined with the results of questionnaires and interviews,described the ethical anomie that occurs during the operation of game content,game users,and games.Then it analyzes the causes of ethical anomie in role-playing games.Through research,it is found that game developers,game users and the external environment will cause different degrees of ethical anomie in the game.Finally,in view of the ethical anomie phenomenon that has appeared in the current role-playing games,combined with the existing regulatory path,some suggestions from the game manufacturers,game users and the government are proposed to guide the healthy development of the game industry.
Keywords/Search Tags:Role-playing game, ethical anomie, regulatory path
PDF Full Text Request
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