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Research On Teaching Design Of Gaming Learning Micro-course Based On SS-DA

Posted on:2020-07-30Degree:MasterType:Thesis
Country:ChinaCandidate:P TanFull Text:PDF
GTID:2417330599461500Subject:Education
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With the development of society and the advancement of information technology,there are more and more new forms of education in teaching,and the short and precise characteristics of micro-curriculars are supported by the majority of educators in the information environment.Being promoted is a new way of teaching in the era of educational information.Although the emergence of micro-courses provides a new way to solve the problems existing in the traditional teaching and learning methods in our country,through the research and research of related literatures,it is found that the micro-courses still have weak interactivity and three-dimensional goals in the teaching process.Comprehensive,can not stimulate the interest of learners and other issues.Therefore,rational use of the game's attraction to primary school students,the characteristics of interactivity,the development of a game-based,educational-oriented gamification micro-course to change the learning style of primary school students,improve their motivation to learn,in order to achieve Optimize the purpose of teaching results.Based on the analysis of the theory of SS-DA game attraction model and the theory of heart flow experience,this paper uses this as a guide to integrate the gamification learning concept into the teaching design of elementary school mathematics micro-course,and under the guidance of my tutor,Designed and developed the case of the gamification micro-course of "addition,subtraction,multiplication and division mixing operation within 100",and carried out related teaching experiment research.This research firstly uses the method of literature research to analyze the related concepts and theories of micro-courses,gamification learning related research,SS-DA game attraction model,etc.Through field research,it concludes that there is a current mathematics micro-course teaching in primary schools.Problems and status quo.From the theoretical point of view,we can find the fit between gamification learning and primary mathematics micro-course teaching.Secondly,the four elements of the SS-DA model with the design of the micro-course to carry out instructional design,previous analysis,gamification learning micro-course teaching strategy design,teaching resource design,teaching evaluation ideas,to try to build a primary school based on SS-DA The mathematics gamification learning micro-course teaching design framework,and the designed and developed the case of the gamification micro-course of "addition,subtraction,multiplication and division mixing operation within 100",a two-round teaching experiment in a primary school in Kunming.Finally,In order to verify whether the study is effective,through the design of questionnaires,classroom observations,interviews with teachers and students,the results of the experimental class and the control class are compared.The research shows that the gamification-based micro-course teaching based on the SS-DA model is effective.After the test scores are compared,the overall performance of the experimental class is higher than that of the control class.The learners' interest and motivation are obviously improved,and the classroom atmosphere is also very strong..It is verified that the pedagogy micro-course teaching design has certain advantages in improving the learner's interest in learning and stimulating their learning motivation under the guidance of relevant theory of SS-DA.
Keywords/Search Tags:SS-DA model, gamification learning, micro-course, elementary school mathematics, instructional design
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