| The constant update and iteration of Internet technology has brought about explosive growth in the video game industry.The film and television industry has also ushered in a new opportunity while continuing to grow steadily.More and more film and television production companies are also looking for suitable game development companies while starting to prepare for film and television dramas,and jointly launching games of the same name to achieve resource integration and mutual benefit.This article discusses the video games adapted from film and television drama from the perspective of narration.The introduction part mainly consists of five parts: research background,research significance,domestic and international research review,research methods,ideas and innovations.The text is divided into three chapters.The first chapter is an overview of video game adaptation of electronic games.Firstly,it analyzes the status quo of video game adaptation of video games at home and abroad,and then discusses the emergence and rise of video game adaptation video games.The second chapter analyzes the narrative of video game adaptation video game from the narrative elements of the game,the narrative logic of the game and the narrative features.In the process of gamification of film and television drama,it is necessary to analyze and design the narrative elements of character characters and picture sounds.On the one hand,the narrative logic should pay attention to the restoration of the core story of the original film and television drama,on the other hand,it must be innovative.Enhance the drama conflicts in the game and make the game plot more fascinating.The open narrative space,the non-linear narrative structure,and the interactive narrative system are all unique narrative features of video game adaptation video games.The third chapter puts forward the narrative optimization strategy according to the problems existing in the adaptation of video games in China's film and television dramas: strict control,maintain narrative integrity;enhance narrative auxiliary effects,improve game narrative standards;dare to innovate and develop diverse narrative modes. |