| With the development of the Internet and advancement of technology,the network society has gradually become a new social space,coexisting with the real society,and increasingly affecting people’s social life.While enriching people’s online social entertainment life,online games also pose challenges to the network social order.Online game fraud has become a problem in the public order control of the online society.Through online field work and field research,this article comprehensively analyzes the actual situation of the online game society constructed by the "League of Legends" game,the attitudes and behaviors of players in online games,and sorts out the main methods and mechanisms of online game fraud,mainly covering the following three aspects: the first type is the online game fraud driven by profit,including selling virtual items and acting as an agent to complete activity tasks to commit online game fraud;the second type is the online game fraud under relationship construction,including establishing online intimate relationships and making use of players’ emotions approval to commit online game fraud;the third type is the online game fraud under image establishment,including using players to establish online game images and the real social image to commit online game fraud.By analyzing the role of profit,relationship,image in the process of online game fraud and the internal logic among the three elements,this article tries to put forward an online game fraud analysis framework of "profit-relationship-image".In this regard,this article focuses on the public order control of the online society,and proposes the public order security prevention and control paths and countermeasures of online game fraud.Firstly,improving the system and norms for the prevention and control of online game fraud,including establishing a game credit system for online game fraud,a multiple realname authentication system of the account and a tracking and early warning mechanism for abnormal game behaviors by the use of blockchain technology to provide institutional guarantees for the prevention and control of online game fraud;secondly,creating a diversified and co-governance online game fraud prevention and control model,guiding online game manufacturers to obtain regulations and fulfil its social responsibilities,giving full play to the role of the emerging media and social media platforms in network publicity,strengthening the guiding role of online game opinion leaders and the willingness of youth groups to govern the network society,and improving the information sharing and collaborative co-governance mechanism of multiple governance entities to form multiple a main body,all-round,and multimethod network game security governance pattern;thirdly,shaping a healthy and civilized online game operating environment,by building a civilized and orderly online game cultural atmosphere,advocating players to establish awareness of rules and the true nature of game attitudes,making an emotional governance rely on online game feelings,and exploring interactive online game governance methods,to guide players to play rationally and standardize their behaviors,build a sense of online social responsibility,jointly shape a good online game ecology,realize the public security prevention and control of online game fraud,and maintain the public security order of the network society. |