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An Action Research On The Design And Implementation Of Kindergarten-based Physical Education Curriculum Under The Concept Of Curriculum Gamification

Posted on:2024-05-14Degree:MasterType:Thesis
Country:ChinaCandidate:X Y LiuFull Text:PDF
GTID:2557306920479494Subject:Pre-primary Education
Abstract/Summary:PDF Full Text Request
As an important carrier to practice the health field of kindergarten,preschool physical education curriculum plays an indispensable guiding role in promoting the physical and mental development of children.At present,with the deepening of the development of kindergart-based curriculum,the value of kindergart-based physical education curriculum has been gradually explored,but some problems such as emphasizing imitation practice,ignoring the diversified development of children and children’s subjectivity have also been highlighted.As an essential activity for children’s basic life needs,"game" provides a new idea for the dilemma faced by kindergarty-based physical education curriculum.The infiltration of "game" into children’s physical education curriculum provides a new solution path for the design and implementation of kindergarty-based physical education curriculum.Therefore,this research launches an action study on the design and implementation of kindergarty-based physical education curriculum under the concept of gamification of curriculum.Starting from the dilemma of kindergarten-based physical education curriculum,this study uses the action research paradigm of "planning-implementation-reimplementation-" to explore the design and implementation of kindergarten-based physical education curriculum under the gamification concept.In the stage of preparation for action,the researchers found through observation and interview methods that there are some problems in the kindergarten physical education curriculum,such as teachers’ deviation in the concept of gamification,insufficient ability to design gamification physical education curriculum and improper implementation of gamification physical education curriculum.With this as the starting point,the research design was finally established with "basic movements" as the starting point of course design.Under the guidance of the concept of "gamification of course",the strategic positioning of "physical fitness cycling course as the basis,characteristic physical education course as the support and physical fitness course as the reinforcement" was formed.In the action implementation stage,in the first round of action,the researchers explored the basic movement exercises in line with the physical cycle course based on the children’s play experience.In the second round of action,the researchers took the construction of game scenes as the focus to support the implementation of characteristic physical education curriculum,and further explored the potential of children’s innovative spirit through the construction of game plots.In the third round of action,based on the results of the first two rounds of research,the researchers took the integration of game spirit as the focus of the physical fitness course,and further optimized the compatibility of the gamified physical fitness course with the existing resources of the park.Finally,from the overall construction of kindergart-based physical education curriculum,goal setting,game selection,game implementation,children’s evaluation strategy and other aspects of the summary of kindergarten kindergarten physical education curriculum design and implementation of specific strategies.
Keywords/Search Tags:Gamification of curriculum, Kindergarten-based curriculum, Preschool physical education curriculum, Design and implementation
PDF Full Text Request
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