Font Size: a A A

Illustration Of Graphic And Graphic Design In Landscape Design

Posted on:2017-02-28Degree:MasterType:Thesis
Country:ChinaCandidate:J ZhangFull Text:PDF
GTID:2132330488457535Subject:Art and design
Abstract/Summary:PDF Full Text Request
With rapid development of science and technology,the network becomes more and more advanced today.Images and videos from the network have become the main way of spreading messages in today’s society,while using papers and pencils or languages as medias has been gradually forgotten.Compared with the traditional means of spreading,images 、 videos and the network show the information vividly to the people.At the same time,it makes people get rid of the traditional methods and feel easy to accept or get interested in. When images act as a method of spreading,how to quickly and clearly express what they want to express and make people feel easy to understand the information from these images become a problem,which needs us do researches and explorations on the aspects of the composition about images, to seek a reasonable and valuable explanation.This is why the diagrammatize method becomes my research topic.“Diagrammatize” is one of design tools which the designers often use.It can better help the designers clarify their thoughts,analysis the spatial relations and communicate with other people.The development of diagrammatize method early began to be applied in the field of construction industry.After several years of development,it has become more scientific and systematic now. Diagrammatize as a part of the graphic presentation always runs through the entire graphic,which can enrich the graphic information, indicate the focus and show the designer’s thinking.In the theoretical part, this paper mainly divided into four parts: the first part for the selected topic reason, the research background, the thesis studies the difficult point, research contents and methods, research status at home and abroad, the research framework. The second part starting from the diagram and the definition of drawing performance, comparing the similarities and differences between illustration and graphic thinking, analyze its value. The third part explore the graphic thinking in the application of landscape design and for the advance of the listed by the diagram and become a classic case. Analysis diagram in the actual case of plays a key role. The fourth part is about the landscape painting, painting and design of multimedia drawing performance research. Respectively from the direction of the 2 d and 3 d two different analysis the advantages and disadvantages of each, compare their differences. The fifth part is the conclusions attached to a campus in front of the base to do a series of landscape design, this part is this article conclusion, summarize the main points before chapters, this paper, the innovations and deficiencies that make a summary.
Keywords/Search Tags:Graphic, performance, design, graphic thinking
PDF Full Text Request
Related items