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The Research Of Organization Management On The E-Sports Game In China

Posted on:2008-10-24Degree:MasterType:Thesis
Country:ChinaCandidate:H J SunFull Text:PDF
GTID:2167360275463762Subject:Humanities and sociology
Abstract/Summary:PDF Full Text Request
The e-sports game is a combination of information technology and sports,which extends sports from the real world to the fictitious world. It provides big opportunities in business fields,such as information technology companies,software development companies,platform operators of network athletics,medium,internet bar,and so on.Because it is a newly-emerged sports item,the sports market is in a spontaneous and disorganized state.The domestic sports scholars have not done much research in this field,and there are just more or less a dozen of relative articles published on the main sports magazines.The research of organization management on the e-sports game has not been carried out systematically.This explains that the sports of academe in our country did not pay much attention on the e-sports game.It is harmful for the e-sports game to develop healthily.Based on the literature data method,expert interview method, investigation method and logic analysis method,this paper will make a comprehensive study of the organization management about the e-sports events.The main conclusions as follows:1.The concept and classification about the e-sports game in our country exists divergence at present.The e-sports game came from video games,and it is different with online games totally.Compare to tradition competitive sports,the e-sports game has some particularities in the apparatus,regulation,people,and so on.2.The association of the e-sports game of China has not been set up at present,so the secretariat of All-China Sports Federation is in charge of the various management affairs.The e-sports game is connect with General Administration of Sport of China,Ministry of Information Industry of China,Ministry of Culture of China,Ministry of Education of China,General Administration of Press and Publication of China,State Administration of Radio Film and Television.It is the main reason to lead to the chaos of the e-sports game's market. 3.According to the whole nation athletic contest plan,the e-sports events are divided into national events and international events that hold in China.The events should consider the cup match system and the league match system,and the elimination system and circulation system also should be arranged well.4.Just from the scale,the e-sports events is relatively small.Based on organization principle,this paper suggests that organization committee of events includes integration department,contest department, news department,technique department,market development department.5.The industry chain of the e-sports game includes information technology companies,software development companies,platform operators of network athletics,medium,internet bar.The events and athletes are two key elements.If all elements can be benefit from the industry chain,the e-sports game will develop healthily.Besides,this paper also does research about the e-sports game on human resources management,club management and culture.
Keywords/Search Tags:the e-sports game, organization management, event
PDF Full Text Request
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