Font Size: a A A

The Design And Research Of Educational Games In English Teaching In Primary School

Posted on:2013-01-08Degree:MasterType:Thesis
Country:ChinaCandidate:P TanFull Text:PDF
GTID:2247330395472549Subject:Modern educational technology
Abstract/Summary:PDF Full Text Request
Since the21century, the electronic information technology with the progress ofThe Times and development swiftly. The electronic computer games also will becalled the21st century of one of the most promising a sunrise industry, althoughcomputer games just appear just decades, but the development speed of the BaoFaShifar beyond the people’s imagination, from the beginning of the palm of gamemachines, TV game, to the present computer games and some new intelligentelectronic game (PSP, NDS, etc.). All said plaything weary in well doing, but manyeducation workers after years of intensive research found that in the game actuallycontains a huge education significance. Education arises at the game. This paper is theauthor in after a great deal of literature research and the analysis of experimentalresults, the summary.Education is a game of educational and entertaining combination of emergingeducation software, is a kind of education for students interested in starting form. Hecompletely changed before traditional education mode, no longer with the teacher asthe center. But with a single students for an individual, several people, or a class for acollective form through the game to solve the problems, also can saying is through thevisual, auditory get information, and then operate to complete the task ofcorresponding and checkpoints, finally through all the obstacles for the target of akind of electronic information technology software.Will education game and primary school English curriculum integration is a kindof teaching innovation, the author through a lot of consult books, as well as electronicliterature press, after research and analysis eventually form the papers. In this paperthe author will design the last two of education game as an example analysis.
Keywords/Search Tags:Computer games, Educational games, Teaching innovation
PDF Full Text Request
Related items