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The Action Research On "Learning Stories" Applied In Independent Games Of Children

Posted on:2019-08-20Degree:MasterType:Thesis
Country:ChinaCandidate:X LiFull Text:PDF
GTID:2417330545482151Subject:Preschool education
Abstract/Summary:PDF Full Text Request
Learning stories is a set of children's learning evaluation system from New Zealand.It consists of three parts:“Notice","Recognize" and "Response".In all types of early education institutions in New Zealand,learning stories are widely used to help teachers observe,understand and support children's continuous learning,while recording the trajectory of each child's growth.This study takes "learning stories" as the starting point,and uses senior group of young children's independent games as the carrier to promote preschool teachers to reasonably use the key points of "notes",“recognition”and "response" essentials in the learning stories,so as to accurately observe and evaluate the children's game behaviors.In this study,the action research method was used to select a demonstration kindergarten in Hunan Province and three teachers in senior group of kindergarten were selected as research objects.Through the observation and interviewing of teachers,which diagnoses the problems that teachers applied the process of using the "notice","Recognize" and"response" in the learning story,and according to the four loops of "plan,action,observation,reflection",action research spiral cycle operation mode proposed by Lewinthe,the study explored and implemented the action plan and the strategy to solve the problem,and solved problems through continuous reflection and action.In the implementation process of the action research,three rounds of actions were mainly carried out,namely:the key points of "notice" applied in learning story,the key points of "Recognize" applied in learning story,the key points of"response" applied in learning story,and implement actions twice in each round.Through this action research,teachers have changed their educational concepts and promoted the integration of educational theories and educational practices.From the perspective of "child-orientation",they can scientifically observe and interpret children's game behaviors,and on this basis,teachers will select guidance methods that are conducive to the promotion of children's further learning and development,so as to improve the quality of independent games.The study analyzed the three problems of advantages of using "learning stories" in independent games,the difficulties in using "learning stories" in independent games,and the key to using "notice","Recognize" and"response" in "learning stories" in independent games,and conducted the four important ways that "notes" should be carried out in accordance with the child-oriented educational concept,find the children's "wow" moment,"Recognition"should refer to the "Guidelines" to actively interpret the game behavior in multiple dimensions,and "response" should develop a diversified and operational guidance plan,and scientifically use learning stories to improve the quality of independent games.
Keywords/Search Tags:learning stories, independent games, "magic" moment, action research
PDF Full Text Request
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