Font Size: a A A

Research On The Construction And Application Of Game-based Teaching Mode For Primary School Mathematics Supported By Interactive Whiteboard

Posted on:2021-04-18Degree:MasterType:Thesis
Country:ChinaCandidate:H J JiangFull Text:PDF
GTID:2427330605455211Subject:Education
Abstract/Summary:PDF Full Text Request
At present,although interactive whiteboard has become the mainstream media in classroom teaching of basic education,it has not made the best use of everything in actual teaching.Exploring the game-based teaching mode supported by interactive whiteboard is also an important content to better play the role of interactive whiteboard.As a new teaching method,playful teaching actively advocates the concept of "entertaining teaching",gives full play to the role of teachers as designers,guides and organizers,and pays attention to the "leading-subject" classroom teaching structure,which has attracted the attention and love of teachers and students.Exploring and developing the diversified game-based teaching modes is also one of the current researches focuses.From the perspective of the integration of information technology and curriculum,the use of interactive whiteboard and other information technology tools to carry out game-based teaching conforms to the cognitive characteristics of students and is conducive to stimulating students' learning interest and motivation and improving the teaching effect.This research is just under the interactive whiteboard environment,based on the concept of games,to construct a universal game-based teaching mode of primary school mathematics supported by interactive whiteboard,and through iterative teaching practice to improve the mode and verify its application effect in teaching.First of all,this research starts from the theoretical level,and reviews the application of interactive whiteboard in the field of education and the application of games in the field of education,sorts out and analyzes the definition of the core concepts,and provides the basic direction for the construction of primary school mathematics game-based teaching mode supported by interactive whiteboard.Then the flow theory,learning motivation theory and cognitive theory are introduced,and some enlighteningstrategies which are helpful to the design of the teaching mode are extracted.On this solid theoretical basis,the design-based research method is adopted to deeply analyze the teaching elements,interactive whiteboard functional characteristics,game elements and other related design elements.According to the five elements of the teaching mode,the primary school mathematics game teaching mode supported by interactive whiteboard is constructed,and the design details of each link are elaborated in combination with the interactive whiteboard characteristics and game elements.Specifically,it includes four interrelated phases and eight specific links: the participation phase(introducing situations and clarifying themes)-the immersion phase(exploring and solving doubts and strengthening exercises)-the feedback phase(evaluating and reflecting,summarizing and reviewing)-the generation phase(sharing and communicating,and sharing resources).Then,according to the constructed teaching mode,the iterative teaching design and practice of new primary school mathematics teaching with two rounds are carried out.According to the data analysis of classroom observation,after-class interviews,recognition questionnaire survey,knowledge point test results and other data,the teaching design and teaching mode are further optimized,and finally a perfect teaching mode is formed.And through qualitative analysis and empirical analysis,practical application conclusions are obtained,which verify its feasibility and actual teaching effect.Including the use of knowledge testing results to analyze whether the basic teaching objectives have been achieved;The feasibility of this teaching mode is further verified by using the questionnaire survey of students' approval.In addition,research data collection and analysis are also carried out according to the questionnaires before and after the teaching effect test to verify the changes of students' learning interest,learning motivation and learning ability.The results show that the model has a significant positive promoting effect on the cultivation of students' learning interest,learning motivation and learning ability.This study preliminarily verified the rationality and effectiveness of the teaching mode through different teaching practices,hopingto contribute a little to the exploration of innovative application mode of interactive whiteboard and Game-based teaching mode.
Keywords/Search Tags:Interactive whiteboard, Elementary mathematics, Game-based teaching, Teaching mode
PDF Full Text Request
Related items