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Development Of Middle School Information Technology Teaching Resources Based On Augmented Reality

Posted on:2020-03-10Degree:MasterType:Thesis
Country:ChinaCandidate:X LiangFull Text:PDF
GTID:2427330620955720Subject:Education
Abstract/Summary:PDF Full Text Request
The application of augmented reality technology in education is a hot topic in educational technology research in recent years.Augmented reality technology is to superimpose virtual objects in the real environment,create a learning context of virtual and real fusion,and display some phenomena that are difficult to directly observe.Through some operations and measurements on virtual objects,we can get the understanding of natural laws.Good to promote learning.Zhejiang and Shanghai clearly added "information technology" to the college entrance examination candidates.Because of the initial contact programming of middle school students,the traditional teaching methods for programming and algorithm teaching are difficult to accept.This study attempts to apply the augmented reality technology of virtual reality to design and implement 3D display of some key algorithms in high school information technology course,such as sorting algorithm,and explore the internal mechanism of the algorithm.It expounds its theory and practice.The advantages of applying to education.This paper first introduces immersion theory,cognitive load theory and constructivist learning theory.Based on the above three theories,it proposes the basis for developing augmented reality teaching resources-"bit factory".Secondly,front-end analysis is carried out from the perspective of themes,functions,equipment requirements and content.Then,design from three aspects: situation creation,3D animation and recognition map.Finally,the "Bit Factory" was developed using Cinema 4D,Unity 3D and Vuforia.The “Bit Factory” visualizes the process of changing the data in the programming through the three-dimensional image for the bubble sorting,sorting,sequential search and binary search algorithms required by the high school curriculum.Encourage students to learn enthusiasm and reduce cognitive load with augmented reality technology that students have never been exposed to.This research hopes to provide reference for the majority of educators by exploring the use of augmented reality technology to solve the problem of information technology teaching.
Keywords/Search Tags:Augmented Reality, Teaching Resources, HighSchool Information Technology
PDF Full Text Request
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