| With the rapid development of Internet of things,cloud computing and other intelligent technologies,the smart learning environment ushered in new development opportunities and provided new ideas for the development of experiential learning.In order to make full use of the smart learning environment to promote the implementation of experiential learning activities,this paper,from the perspective of learning activity design,focuses on how to design and practice experiential learning activities under the support of the smart learning environment based on David Kolb's experiential learning circle,so as to promote the effective development of experiential learning.This paper mainly research methods include literature analysis,action research,classroom observation,questionnaire and interview.First of all,it combs the research status of smart learning environment,experiential learning and learning activity design,and sums up the Enlightenment of experiential learning theory,situational learning theory and activity theory for experiential learning activity design and practice in smart learning environment.Secondly,this paper analyzes the framework of experiential learning environment in the smart learning environment from two aspects of physical environment and resource environment,condenses the process of experiential learning based on David Kolb's experiential learning circle,and puts forward the design elements and processes of experiential learning activities in the smart learning environment,so as to build the framework of experiential learning activities in the smart learning environment.Then,based on the proposed activity design framework,taking the two units of "heat" and "measurement of time" in the second volume of science course of grade five in science and Education Edition as the teaching content,three rounds of action research were carried out in the smart learning environment of a primary school,and the activity design was further improved and iterated according to the implementation of each round,which was verified by the action research of activity design The feasibility of the experiential learning activity design framework in the smart learning environment,through the analysis of the practice results to verify the effectiveness of the proposed experiential learning activity design framework in the smart learning environment.The results show that: in terms of activity design,teachers and students are full of interest in the smart learning environment,fully affirming the feasibility and effectiveness of carrying out experiential learning activities in the smart learning environment;in terms of learning effect,experiential learning resources can provide convenient and quick learning experience,help students to carry out scientific experiments quickly,and make students comprehensive and clear through experimental operation,understand and master the learning content in a specific way,and finally realize the application and transfer of scientific knowledge.In addition,it has cultivated the initiative and enthusiasm of students' learning and improved the ability of group cooperative learning.Finally,by summarizing the shortcomings of this experimental study,the possible research direction in the future is prospected. |