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Research On STEAM Course Evaluation From The Perspective Of Creativity Cultivation

Posted on:2019-07-23Degree:MasterType:Thesis
Country:ChinaCandidate:F F GuoFull Text:PDF
GTID:2437330551459259Subject:The modern education technology
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STEAM is a kind of innovation education,the basic value orientation of which is to cultivate the innovation spirit and creative ability of primary and secondary school students.Since its establishment in 2013,it has sprung up in China and has aroused wide concern from the state education department,educational technology researchers and related educational enterprises.However,the current study field mainly focused on basic research,curriculum resources construction,and research in practice and so on,and the research on the evaluation of STEAM curriculum is relatively scarce.But the development of STEAM education needs to be promoted through curriculum evaluation,and STEAM curriculum can only be perfected and developed through evaluation,and the reform and development of the evaluation system can be completed in practice.This paper tries to build a STEAM curriculum evaluation reference model,and evaluate a certain STREAM course through practice.The paper can be divided into four parts.The first part consists of the first and the second chapter,which mainly analyzes and collates the current situation of STEAM education and STEAM curriculum evaluation both at home and abroad.At the same time,it interprets and defines concepts of creativity,STEAM,curriculum evaluation and so on.This paper sorts out and interprets the constructivist learning theory,the multiple intelligence learning theory,the development parity theory and the empathy evaluation technology of STEAM curriculum.The second part is the third chapter,in which relevant theories and evaluation models of curriculum evaluation are used,status and results of the evaluation of STEAM curriculum at home and abroad are combined,the expert consultation method is adopted to sort out and build the STEAM curriculum evaluation reference model.The third part consists of the fourth and the fifth chapter,in which Action Research is taken as the main research method,and the whole process of the development,implementation and evaluation of a representative STEAM course is followed,using questionnaire survey method,observation and interview method,file bag and many other evaluation methods in the process,combining quantitative research with qualitative research,carrying out multiangle and comprehensive STEAM course evaluation research.In addition,the research of the course is summarized according to the STEAM curriculum evaluation model which has been built,and some suggestions in the development,implementation and evaluation of STREAM curriculum are proposed.The fourth part is the sixth chapter,which provides a final summarization of main activities of the STEAM curriculum evaluation research,and the research prospect is put forward.Education is developing,evaluation is progressing,and the development of the STEAM curriculum needs evaluation to promote.The implementation process and effects of STEAM curriculum can only be measured by evaluation,and the reform and development of the evaluation system itself can be completed in practice.I believe that with further study of STEAM curriculum evaluation,the evaluation system of STEAM course will continue to improve.
Keywords/Search Tags:STEAM Education, Creativity Training, Course Evaluation
PDF Full Text Request
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