| In order to explore the feasibility and teaching impact of game teaching method in Korean Chinese class,this study carried out a teaching experiment in Chinese class of Daegu Central Middle School in Korea.92 students from four classes of Junior 2 and Junior 3 were selected as subjects.The subjects were divided into experimental class and control class.The experimental class was taught by game teaching,while the control class was not.The experiment was conducted once a week(45 minutes)and lasted for 4 months in total.The mid-term and final results of the students in the experimental class and the control class were obtained through the test,and the data were analyzed by SPSS 19.0.The conclusions of this study are as follows:In the early stage of teaching,the implementation of classroom games has no obvious effect on improving the listening and speaking ability of Korean junior middle school students;The implementation of classroom games is conducive to improving the overall performance of Korean junior middle school students.The specific contents of this paper are as follows:In the introduction part,the reasons and significance of the topic selection are explained in detail,the research on game teaching method is reviewed in detail,and the research methods and ideas are explained.The first chapter is about the theory of game teaching method.This paper introduces the definition of game and game teaching method,characteristics,categories and theoretical basis of game teaching method.The second chapter is the basic teaching situation of Daegu Central Middle School.This paper introduces the basic teaching situation of Daegu Central Middle School from five aspects:class hour arrangement,teachers,students’ characteristics,textbooks and teaching conditions.According to the teaching situation of Daegu Central Middle School,game teaching method is recommended.The third chapter is experimental verification of game teaching.This chapter introduces in detail the research purpose,research methods(including experimental design,subjects,experimental materials,experimental procedures and data statistics and analysis)and experimental process(showing phonetics,vocabulary,Chinese characters,sentences and conversational games teaching cases respectively).The fourth chapter is experiments and analysis.This chapter makes a detailed analysis of the experimental results,reflects on game teaching and puts forward teaching suggestions.The results of data analysis are as follows:The average score of the students in the experimental class is higher than that of the control class,but the difference is not significant;There is a significant difference in the final performance between the experimental class and the control class.In the implementation of game teaching,teachers should pay attention to the combination of games and knowledge,ensure the diversity of games,play a supervisory role,control the game time,observe the students’ class status and do a good job of reflection after class. |