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Research On The Development Of School-based Courses 《E-sports Commentary》 In Secondary Vocational School

Posted on:2021-06-02Degree:MasterType:Thesis
Country:ChinaCandidate:C ZhangFull Text:PDF
GTID:2517306305477074Subject:Master of Education
Abstract/Summary:PDF Full Text Request
The advent of the information age has brought about a change in people’s thinking,and people’s resistance to new things has been greatly reduced.People who once scoffed at esports have even become active players.For China’s e-sports industry,its biggest characteristics are its late start,fast development and large number of potential users.Since its inception,China’s e-sports industry has entered an important stage.How to catch up with Europe,America,South Korea and other regions with good e-sports development is an important issue for the development of China’s e-sports industry at present.Four years ago,Premier Li Keqiang delivered a guiding speech on accelerating the development of the fitness and leisure industry at an executive meeting of the State Council.In the speech,he mentioned that the development of e-sports competitions has brought spring to the e-sports industry.School-based course is a course developed and implemented by the state in the early part of the new century in order to provide students with better teaching quality and adapt to the development mode of the current society.The e-sports course is a characteristic course with the advent of the network era.Schools in some more developed areas have opened school-bas ed courses or community courses on e-sports,which are popular with students.This paper is a systematic teaching research and exploration of the school-based course of e-sports interpretationM Art School of Xuzhou city is a well-known art secondary vocational school in the northern part of Jiangsu Province.This school has a relatively young teaching staff and abundant art courses,especially teachers majoring in broadcasting and hosting art.Besides,there are many students in the e-sports club of this school,and e-sports related competitions are held frequently on campus,so there is a good teaching fo undation.This research is based on the regulations of M Art School,aiming at the pment and formulation of school-based curriculum of M art School.By looking at M art school about school-based curriculum development process and the concept of e-sports interpretation courses and textbooks content,at the same time research esports explanation of this course students demand,teachers’ demand and the social demand,organizing curriculum content standards,learning goals,etc.,the last research esports explanation of school-based curriculum teaching methods.According to the school-based curriculum rules formulated by M Art School,the author implemented the teaching practice,curriculum objectives,teaching tasks and curriculum design of the e-sports interpretation curriculum,and gave feedback to the school-based teaching effect according to the curriculum students’ performance.In the end,curriculum evaluation and feedback are made for teachers and students to improve the deficiencies of esports interpretation school-based curriculum.This teaching research and development of e-sports explanation is aimed at cultivating students’ language expression ability,the ability to improvise on the spot,at the same time can improve students’ data analysis ability,cultivate students’ reasoning a bility.Some deficiencies in the process of school-based curriculum development,such as no difference between degree of curriculum content,curriculum content can’t corresponding up and down,and so on,need to adjust in the follow-up research and development,such as reasonable arrangement of theoretical knowledge and practical knowledge of the course time distribution and content of coordination,species richness a ppropriate practice content and so on,the hope can give the development of e-sports explanation for this course to provide some available for reference.
Keywords/Search Tags:E-sports explanation, School-based curriculum, Curriculum development
PDF Full Text Request
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