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Design And Application On Light Phenomenon Games Learning Software Of Junior High School Physics

Posted on:2012-11-15Degree:MasterType:Thesis
Country:ChinaCandidate:J WeiFull Text:PDF
GTID:2217330374953824Subject:Education Technology
Abstract/Summary:PDF Full Text Request
With the rapid development of science technology and computer technology, the curriculum to computer game based learning software also more and more get of teachers and students alike. But throughout its products, more Arts courses software and less Science courses software. Suitable for pupils use software more, junior high less. Combining curriculum advocates the student-centered, explore study, self-learning thoughts are relatively few. Therefore, the development of eighth grade middle school students for physics courses game based learning software is necessary.This topic through based on investigation the practical of such game learning software , studies its status, basis of software development, game design principles, and so on, put forward my own developing these software solutions. According to plan, in my present flash technology foundation, develop expected game play learning software. And unceasingly consummates and improvement the software in its applications and evaluation.The author has done a lot of research on the software in the early stage of development. Multiparty reference material during its development in practical applications, with subject teachers, students have very good communication. This topic includes five chapters. The main contents of the chapters are as follows:The first chapter discusses the dialectical relationship between game and learning, educational games for related content, describes the research status of this topic, Put forward my own goals and plans of research and research methods and so on.The second chapter mainly introduces the Learning theory and Game theory basis of the topic, including constructivism, Physics teaching theory, multiple intelligence theory, psychological theory, projection identity theory, games learning theory, flow theory and so on, Earnest study of these theories of subject research of instruction.The third chapter introduces the design and implementation of the process of the light phenomenon game learning software, mainly including: design principles, pre-research, instructional design, game design, overall design and Software implementation process. This chapter is an important part of the topic.The fourth chapter introduces the application process of this game learning software. Mainly includes: Software debugging and release, preparation before accreditations, the specific application process, communicate with subject teachers, Recovery and analysis of statistical data, psychological Analysis of the students in the game, finally reached the application summary. This chapter is another important part of the topic.The fifth chapter is about summarizes and prospect, summarizes the achievements of this research, insufficient and the direction of next step and prospects for future development.
Keywords/Search Tags:Light phenomenon, Game type, Learning software
PDF Full Text Request
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