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Design And Development And Application Research On Flash Educational Game In Morality And Life

Posted on:2015-03-16Degree:MasterType:Thesis
Country:ChinaCandidate:S Y ZhuFull Text:PDF
GTID:2267330428472095Subject:The modern education technology
Abstract/Summary:PDF Full Text Request
Educational games as a new field of study, increasingly brought to the attention of the scholars in education technology, the theory and application research of educational game is one of the hot research field of education technology. Currently educational games are mainly divided into large-scale Role-Playing Games and small Flash educational games. Because of its small files, low cost, short development cycle, easy cross-platform, strongly interactive, therefore more suitable for classroom education development of the game, therefore Flash educational games is more suitable for classroom teaching. morality and life curriculum is an activity-based integrated curriculum based on primary first and second grade, it follows the law of somatopsychic development of students and the requirements of quality education, takes essential roles in the moral education curriculum structure, both in the kindergarten curriculum, and lays the foundation for the elementary school higher grades of moral morality and life, scientific and comprehensive practice activities. The new curriculum standards noted that its curriculum to be based on the lives of children, the curriculum aims to cultivate children of good moral character, willing to explore, love life. Course form appears in the form of activity type, primarily through discussions of children, scenario simulation, role play, games, and other ways to enjoy. According to the characteristics of morality and life presented this research. The structure of research topics are:the first chapter analyzes the research status of educational games and significance and methods of this research; Character II defines the concept of flash educational games and technical composition, then analyzes the characteristics of Morality and Life in detail; The third chapter first describes the relationship between the flash educational game and Morality and Life, then based on constructivist learning theory, empirical learning theory, game immersion theory, discusses the flash educational games revelation on Morality and Life design and development of curriculum resources, and build a model of flash educational games; The fourth chapter carries on the classroom instructional design, taking an example of " make friends with animals", then develops Flash instructional games based on instructional design, and gives a brief analysis of the learning module implementation of Flash instructional games; Chapter V Flash instructional games will be put into-real classroom, I will record the teaching situation through experimental research, observation, and analyze and assess the teaching situation using The teaching method; Finally, according to Flash instructional games application results in primary school morality and life classroom teaching, raise outlook.
Keywords/Search Tags:morality and life, Flash, Instructional games, Designand development
PDF Full Text Request
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