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Research On The Application Of VR(Virtual Reality) Expressive Means And Elements In Contemporary Art

Posted on:2020-12-22Degree:MasterType:Thesis
Country:ChinaCandidate:H Y WangFull Text:PDF
GTID:2415330620470820Subject:Fine Arts
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What should the next generation of art look like? This is the main problem of our research.The word VR has gradually entered the public's vision since 2015,but it has not been popularized yet,just some small applications.There is no universal understanding of what VR is.The same is true of contemporary art.There are still some controversies within the scope of professional art discussion.Through the study of VR,we can gradually understand what art will be in the future.The word "next generation" originally came from Japan,that is to say,the coming era.Generally speaking,about ten years.What people often say about the next generation is that technology is not particularly mature and has no tendency to popularize.But there are potential ways and means or technology.First of all,in the game industry more common vocabulary.But it's not just a small place.Is VR just a technological phenomenon or something new,and will it have a great impact on our lives in the future? Many people just see his role in applications and video games.But he didn't see it.He was the same as the original camera.From a simple reflection effect to today's art products.The birth of new things is always accompanied by debates and discussions.What is their essence? Only history can give us an answer,and we can only weave history bit by bit.How does painting combine with art? How does writing combine with art? How does music combine with art? How to define what is art? How to distinguish the general categories of art? There are places where we can make a clear distinction.In some places we can only give a rough description.So what is art? What is VR? It's not something we want to argue about.What we need to study deeply is how to combine these two things better and find a new direction for the development of contemporary art and multi-range application of science and technology.
Keywords/Search Tags:VR, Virtual Reality, Interaction, Computer Image, Contemporary Art
PDF Full Text Request
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