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Virtual World Theory

Posted on:2021-05-04Degree:DoctorType:Dissertation
Country:ChinaCandidate:L ZhangFull Text:PDF
GTID:1485306041472844Subject:Marxist philosophy
Abstract/Summary:PDF Full Text Request
"Human computer interaction" technology has become a hot topic of theoretical exploration and one of the focuses of social attention in this era.With the digital changes in the real world brought about by the advent of digital technology,a virtual reality has been differentiated on the basis of the real world,making people as the subject of practice in a new cyberspace.For the first time,human beings have broken through some limitations of the past material form world in the object,intermediary and experience of practice.s a milestone in the development of man-machine relationship,virtual reality is expanding people's theoretical vision of man-machine relationship comprehensively and profoundly,and will cause people to question the "chain" of the relationship among the real world,virtual reality,man-computer relationship and future society.However,no matter in grand narrative or in specific exploration,based on horse From the perspective of Marxism philosophy,the analysis,interpretation and even criticism of this "questioning" will become the essence of the digitalization of the spirit of the times in human society.The epochal nature of the virtual reality is bound to reflect the new content,development and change of the contemporary human digital practice,which requires us to make comprehensive and profound thinking and analysis around the nature,law,structure and function of the human practice change,and to systematically analyze these changes caused by the "human essential power" based on the development of the current era and practice Research and judgment,because it is gradually emerging as a Marx stressed that "content is indeed rich and real science." At the same time,the technological innovation of virtual reality continues to promote the innovation and iteration of human philosophy cognition,language and category,which contains the very vivid and rich materialist dialectic spirit between technology and philosophy.If we say that the machine manufacturing technology and its development in the period of big industry is the "realistic historical relationship" in which people deal with matter or nature in Marx's time,the digital technology of today's information industry will certainly contain the new "realistic historical relationship".The emergence of information technology represented by virtual reality requires us to firmly grasp the "unpredicted" opportunity of contemporary philosophy innovation,and explore the new changes of philosophical objects,problems,thinking and methods based on the practice of "realistic historical relations".Based on the basic principles of Marxism,especially with reference to Marx's "practical reflection" epistemology and methodology,this paper explores the basic structure of the virtual reality and its dialectical relationship with the real world,self-consciousness and society.The purpose of this paper is to explain the real situation and way of "man-machine relationship" in modern science and technology practice from three dimensions of ontology,epistemology and axiology In order to seek the development path and path to promote the coexistence of "human and machine",the coexistence of virtual reality,harmonious coexistence and win-win cooperation.The text is divided into four chapters,the main contents of which are summarized as follows:The Chapter 1 mainly introduces the basic meaning,constituent elements,system structure and multi-dimensional morphological characteristics of the virtual reality,aiming to clarify the similarities and differences between the "virtual reality" and other "virtual space" such as the network world,which has been confused or ignored by the academia for a long time The characteristics of virtual reality and the content of the times.Drawing lessons from Marxist theory of practice,especially the thought of practical production factors such as "tool" and "intermediary",this paper focuses on the analysis and discussion of the era implication of "embodied" and "otherness" of virtual reality,and points out that "embodied" is always the continuous "man-machine relationship" from the evolution process of "carrying" tool "," owning "language to"immersing "in virtual reality The internal "power" and implicit "track" of evolution,and the "otherness" function of virtual reality may make it stand out in the future"human-computer cooperation" options.The Chapter 2 mainly discusses the relationship between virtual reality and real world.Based on the fact that the real world and the virtual reality constitute a new world picture,this paper uses the needs theory of Marxism for reference,points out that the real world is the basis of the virtual reality and provides the inevitable law and power support for the production and operation of the virtual reality,so as to reveal the decisive role of the real world in the virtual reality.Through the "positive" and "negative" wings,this paper reveals the important influence of virtual reality on the real world,and philosophically explains the "existence" nature of virtual reality based on Marxist historical materialism.It points out that only by transcending the traditional substantive cognitive paradigm,mastering the relationship thinking and process thinking with modern philosophical characteristics,especially the practical thinking of Marxism,can we truly understand it The ontological dispute of virtual reality is determined.In the end,it puts forward the theory of "life" picture of "virtual reality" tentatively,and clarifies the debate and Misreading logic of technological speculation that may be hidden under the background of "autonomy" of virtual reality.Only by inheriting the thought of "historical resultant force" of Marxism can we truly understand the truth contained in "life" of virtual reality.The Chapter 3 mainly explores the self-consciousness of human beings in the new man-machine relationship of virtual reality.This paper expounds the essential characteristics of the virtual self generated by the subject in the virtual reality,and further analyzes and discusses the problems of self identification and alienation in the virtual reality by referring to Marx's "alienation" thought.The virtual self "isolates" the real environment by means of digitization and information technology,and the role,identity and social relationship people play in the virtual reality are beyond the limit More than the reality of self "gravity.".The concealment and fluidity of virtual self enable the subject to choose roles and identities more freely and creatively in the virtual reality and form a new virtual social relationship.Multiple virtual self will inevitably lead to multi-dimensional virtual self-identity,and form a very elastic tension relationship with the real self.The Chapter 4 mainly discusses that the boundaries of subject and object in human digital practice are also undergoing a certain degree of "integration" to form a new type of "human-machine" inter subject relationship,which leads to the phenomenon of "second-order subject" and "second-order inter subjectivity" in virtual practice,which is just the enrichment and development of Marxist inter subjectivity theory.Then it puts forward the possible social problems and contradictions caused by virtual reality from six aspects,focuses on the social influence of virtual reality on politics,economy,culture,education,philosophy and other multi-dimensional aspects from the perspective of humanistic care,and explores five aspects of "the way of governance",trying to provide some ideas and Countermeasures for solving many social problems in the development of virtual reality.It should be noted that the social research of virtual reality may be an ideal practice and theoretical growth point for ideological criticism and reflection in the digital era compared with artificial intelligence.
Keywords/Search Tags:Marxism, virtual reality, human-computer relationship, virtual self, social governance
PDF Full Text Request
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